Development started - Random Number God
The rules are simple. Roll a die. If it lands on anything from 1 to 5 you win. Easy enough?
The only issue - a tiny little nitpick, really - is that this is a 1000-sided die we're talking about. So it doesn't seem like chance is in your side. But perhaps it can be.
This is a game about probability manipulation, where you use cards from a deck to alter how many dice you can roll each turn, or to add specific effects to the dice rolls.
Example of early game turns:
As turns go on, your number of dice can get really ridiculous:
Random Number God (tentative title) just recently started development, aimed at PC and potentially Android. A single-man effort, but we'll make do.
Links
Twitter: https://twitter.com/cicada_dev
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Random Number God
An incremental card game about rolling dice and manipulating chance.
Status | Released |
Author | JustACicada |
Genre | Card Game, Strategy |
Tags | Dice, Incremental, Robots |
Languages | English, Spanish; Castilian |
More posts
- Build 1.1.5 - Some new contentDec 01, 2018
- Build 1.1.4 – "Actual new content" editionNov 24, 2018
- Build 1.1.3 - Auto check update + Bug fixesNov 20, 2018
- Build 1.1.1 - Quick fixesNov 17, 2018
- Build 1.1.0 – Now with unreasonably big numbersNov 16, 2018
- Working on silly big numbersNov 11, 2018
- Build 1.0.0 Live - Android version + Spanish translationNov 04, 2018
- Build 0.7.0 releasedOct 28, 2018
- Working on SkillsOct 24, 2018
- In-game tutorial + MusicOct 16, 2018
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