Second chapter for Ubiquatopia finished and ready to download. A story-driven strategy game where each action is a card. The new chapter has what one may expect...
Most everything is ready for chapter 2. All dungeons, cards and enemies are in, including their graphics. I also filled out the in-game chronicle a little for s...
I progressed a fair amount, so I thought I may as well share a few tidbits. First, minibosses. I’m occasionally adding filler boss enemies that have no plot r...
A few more monsters. First, the axolotl. These little fellows use a lot of poison cards, but don’t have that much firepower otherwise. They appear in an area...
I’ve got quite a few new monsters working. Here’s some. These are part of a family of creatures I’ve named “orebeasts” because I couldn’t think of a...
Most dungeons for the next chapter are finished. Here’s one: It’s supposed to be a dam of some sort. It’s quick and short, and it exists mainly as an exte...
Just a quick devlog to stop the radio silence. Another functional area has been fully built. This one ended up being a little bigger than I expected it to be, b...
Most of the week was spent designing a new character. A dragon to boot. Here's the good fellow: A primeval dragon, manifestation of a fundamental force in natur...