Ubiquatopia v0.2.0
Ubiquatopia » Devlog
Second chapter for Ubiquatopia finished and ready to download.
A story-driven strategy game where each action is a card. The new chapter has what one may expect, new enemies, new cards, new traits. I also implemented the new "commission system" (read: quests) to streamline a little the way certain rewards are earned.
Available for Windows, Linux and Android, which are the platforms I can test on. It's funny because I spent quite a few weeks trying to get this to work under Linux in the past and I ended giving up. But I tried it again for chapter 2 and now it just works for no discernible reason. I'll take it.
As usual, feedback and bug reports and all that fun stuff is appreciated.
Files
ubiquatopia-win-beta.zip 201 MB
Version 0.2.0 Jun 05, 2020
ubiquatopia-linux-beta.zip 202 MB
Version 0.2.0 Jun 05, 2020
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Ubiquatopia
Card-based strategy game.
Status | In development |
Author | JustACicada |
Genre | Strategy |
Tags | Deck Building, Fantasy, Story Rich, Strategy RPG, Tactical, Turn-based |
Languages | English |
More posts
- Ch2 close to finishedMay 22, 2020
- Some minibossesMay 08, 2020
- Chess catsApr 17, 2020
- More monsters (kobolds? amoebas?)Apr 03, 2020
- Some more dungeonsMar 27, 2020
- Magnetic puzzlesMar 13, 2020
- A dragon and electromagnetismFeb 28, 2020
- First Android Release (v0.1.0 - Chapter 1)Feb 21, 2020
- Ported to Android (almost)Feb 14, 2020
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